LIFELONG LEARNING TO BECOME YOUR SUPERHERO SELF
Empowering Gen Z To Be What They Want to Be
Upskilling and providing tangible pathways and resources to diverse students enhanced by AI to support them to college or the workforce. Students get Experiential and Practical Knowledge for College Students with AI to match to Mentors and College Alumni and gamified workforce simulations. Students Resumes are gamified as a trading card that updates in real-time as you earn credentials and badges
AntiRacist Technology
MIT Solve Finalists for Anti-Racist Technology. Toyz Electronics is in the MIT Solve Incubator for Unbundling Policing.
Developed at CMU
Developed at the same Project Olympus incubator at Carnegie Mellon University as Duolingo
Student Marketplace
Create, Sell, and Tell stories of Superhero Rap Toys of yourself and update your Trading Card Resume as you earn credentials and badges in the video game
TOYZSTEAM
Project based Culturally Relevant and responsive STEAM + Maker + Entrepreneurship curriculum infused with Hip-hop culture, music, gaming, 3D Models, comics, and design
DEI
Diversity, Equity and Inclusion focused using Superhero Rap through use of art, culture, and storytelling. Learners and teachers interact and get to know each others stories and aspirations
Mentor Training
Adult Learners Mentor and Teach younger learners while obtaining marketable workforce and storytelling skills
Our Amazing Clients and Venture Investors
Gen Z Focused Colleges and Corporations and Venture capital investors
We are multi-generational Black Engineers committed to increasing diversity in universities. We are Dah-Varsity. Our App empowers diverse and disadvantaged students to become the Superhero versions of themselves and get to select Universities like Carnegie Mellon and MIT or pathway to sustainable careers in creative, hardware, software, manufacturing, or entrepreneurship. It’s based on our Black Superhero Father and Son co-founder duo. Father Damola Idowu enrolled at Syracuse University at 16 studying Mechanical Engineering and Economics. Son Wole Idowu enrolled at Carnegie Mellon University at 15 studying Electrical and Computer Engineering.
Shaping the Future of Work by Empowering STEAM Superheroes to tell their unique stories through video games.
LEARN ABOUT VARIOUS INDUSTRIES BY PLAYING THE DAH-VARSITY VIDEOGAME
Dah-Varsity can virtually simulate any industry. Here's what we have currently.
WE USE OUR DAH-VARSITY AI TO ENHANCE USER EXPERIENCE
Learning engineering feeds our AI model to personalize user experience.
- Find Pre-college information tailored to your interests, out of school time, and location.
- Predict what kind of careers you can get. It's able to find open roles in a variety of companies.
- Find social economic factors around where you live based on income, education, employment, and crime.
- Personalize your journey toward STEAM careers and STEAM education with your digital twin to predict best pathways.
- Connect with mentors and supporters on your journey.
Featured in The News
The Media and Industry are Enamored with Toyz Electronics
Watch our CBS News interview!
“Damola recognizes representation and access to cutting-edge technology as one of the biggest challenges to diversifying industries. Virtual reality equipment, for example, can be expensive and inaccessible. And, even if the technology is made accessible, there’s no guarantee that representative training is available.”
“The group is putting learning into overdrive at the Washington Auto Show”